homefront is a decent game. i'm mostly a pc gamer when it comes to shooters, and i'm not all that hardcore. this review is only about the single player campn because i really care little for modern fps multiplayer games.
take the upper and lower conveyor belts again and take the conveyor belt right the one in between the fence . defeat the yellow shy guy here and grab the mystery note that it holds. go right and play the slots if you wish. otherwise continue right and defeat the enemy. then jump on the elevator blocks. at the end, in the corner, let the block lower and head into a hidden tunnel. get the coins
the path reamins linear to another shack on your left. there are crates to break in here too. you'll find 'green herb' on the table when you leave the shack you'll be attacked by another two villagers, find a safe place to attack from a distance. cross the bridge and you'll see some more villagers, however you are lucky and they don't attack you. there a cabin around the corner with someone
it seems to use the same physics engine as just cause 3, so if you enjoy watching the rag doll kick in when you touch something while traveling at three nanometers per second then watching your guy roll for three and a half months until he finds his way back to his feet, you are in luck if on the other hand you want a fun game, look elsewhere.
used to be a huge fan of the game, and paid for membership for many months. unfortunately, the past few weeks have been a disaster. more than half of the people who used to play have completely disappeared, and the population of the game has dwindled into a small niche market.
once the first chainsaw guy and the rest of the villagers are chasing you, enter the house with the fence in front of it to make the second chainsaw guy appear. a cutscene will occur when you enter the house. after it's over, make leon shove the large shelf in front of the window to delay the villagers, then raid the house. your first stop should be the second floor, so run up the stairs and
xcom 2 is challenging, but for the wrong reasons. most of it comes from the randomness that exists as its core mechanic, from the level design procedural , to hit chances, to turn limit sizes, to world map events.
ride to arsuf and this will lead you to a long path, and there are no detours for you to take, it is a long linear path. ride the horse to a cliff side and here you see three archers shooting at a procession of civilians. push them off the cliff and kill them. move along to a watch tower and you need to move on foot. there are saracen soldiers here that you need to kill, and do so. clear the
as you can guess, you will need to follow the linear path here, and jump on all the platforms to reach the end of the path. eventually, you will reach a platform with a lever on it, so activate that to raise a gate to let you in. again, it is another piece of platforming, so get to the lever again, activate it, and perform a massive leap of faith into a tiny bundle of hay which would actually
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if you are still on the fence about this one, wait no more and buy it. this was for me one of the best games i've played in 2012 and one of the most underrated too. storyline is fantastic and quite a in a good way , i think you'll enjoy it.
scribe jameson will give you 100 caps per brotherhood holotag up to a certain point in the game. can get some extra caps out of it. once finished it's time to head out and do our 3rd dlc the pitt, we have to travel north of paradise falls to reach it. first head to home to tenpenny towers and talk to mr. tenpenny about cley wanting you to kill him. he will counter offer with more caps